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Of course, the main draw of the PC version is the ability to tweak visual settings to your liking, and Rise of the Tomb Raider offers these options up in spades. If you’ve played Rise of the Tomb Raider on Xbox One, this might all sound familiar, as the game is essentially a straight port of the console version, with all the gameplay and content being a match across both platforms. Rather than combing the landscape for salvage, there are plenty of different types of collectibles to find, ranging from feathers and animal hides to mushrooms and herbs. The biggest addition this time around is the crafting system, which allows Lara to craft different types of ammo, explosives, and outfits. Still, the open world formula that worked so well in Tomb Raider 2013 shines just as bright this time around, as you’ll spend most of your time climbing and traversing the environment, with some gunplay and stealth combat sprinkled throughout. While she’s not confined to an island this time around, Lara never reaches the level of globe-trotting that Nathan Drake does, as she spends most of her time in the cold wilderness of Siberia, save for a brief spell in the polar opposite deserts of Syria.
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Attempting to cut her down at every chance is Trinity a mysterious group that not only attempted to silence Lord Croft, but also covered up the events that unfolded on Yamatai, discrediting Lara in the process. Picking up a year after her adventures on the mysterious island of Yamatai, Rise of the Tomb Raider follows Lara Croft on her quest to redeem her deceased father, Lord Croft, who passed on before he was able to prove the existence of a Holy Grail-type artifact that could grant its user immortality. As expected, though, said exclusivity period has passed, and Rise of the Tomb Raider has stepped out from Microsoft’s shadow, finding a new home on PC, with a PlayStation 4 release coming later this year. Rise of the Tomb Raider is a decidedly-more next-gen game (mainly when it comes to its visuals), even down to the timed exclusivity period on Xbox One.
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Drawing inspiration from other games such as Uncharted, the rigid controls and less-than-fluid gunplay were ditched in favor of more freeform traversal and a much more manageable combat system, with an emphasis on melee and Lara’s now trademark bow and arrow. Tomb Raider (or Tomb Raider 2013 as some might call it) played it safe in many ways.
#Rise of the tomb raider pc review. series
Rebooting a series is difficult enough, but when you’re talking about Tomb Raider, a series that has such a long and illustrious history, the stakes are that much higher. Some people might dismiss it as yet another action-adventure title, but I still hold great respect for Crystal Dynamics’ reboot of the Tomb Raider series.